Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
1.19.x
Platforms
Supported environments
Details
Licensed ARR
Published 2 years ago
Updated 3 days ago
Changelog
Horde Nights v1.3.13
Notes
This version is primarily developed for 1.21/1.21.1, and changes are ported upwards. This means despite estensive playtesting, there is still a higher chance of bugs in 1.21.2+. Please report any you find! Horde Nights v2.0.0 is actively being developed. Monitor on the github!
Changes
- Made Zombies immune to fire during hostile lunar events.
- This should reduce how many spawn in your world as reinforcements dur to fire damage ticks.
- Zombies can no longer break doors or spawn reinforcements during Festive Moons.
Fixes
- Fixed WAYYYYY too many zombies spawning during Bunk Blood Moons [1.21.2+]
- Fixed WAY too many zombies spawning during Super Moons [1.21.2+]
- Fixed Datapack Validation Error in 1.21.11
- Caused by removal of "#minecraft:enchantable/swords" item tag.
Known Issues
- Skeletons on Skeleton Horses do not spawn with a weapon.
- Skeletons do not seem to get enchanted bows in 1.21.9+.
- Skeletons do not seem to get infested effect in 1.21.9+.
- Spiders do not seem to get weaving effect in 1.21.9+.
- NaturallY Spawning Zombie Horses are not considered for gameplay. [1.21.11]
Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3.13Loaders
Game versions
1.21–1.21.11Downloads
248Publication date
January 2, 2026 at 9:07 PMPublisher

Bowswa
Member









