Compatibility
Minecraft: Java Edition
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Supported environments
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Details
Changelog
The Vertical Trial Chambers Update!

-added an entirely new variant of the trial chambers structure, the vertical trial chambers
-entrances can be found poking out of highland biomes (all peaks, groves, cherry groves, snowy slopes, meadows) (modded mountain biomes should be supported too if they are tagged)
-contains more spawners, vaults and chambers compared to standard trial chambers to compensate for its rarity and higher difficulty
-added an advancement for stepping foot in one
-added four new special rare enchantments to act as another incentive to grind vaults instead of running straight to the boss chamber
-a book containing one of these enchantments has a 25% chance to come out of ominous spawners but only if the player has the luck effect (luck potions can be found in secret chambers)
-all are single level, situationally powerful, and changes the behavior of the weapon a bit, sort of in the same vein as channeling or silk touch
-Storm Front: Causes a wind charge explosion wherever a trident is thrown. Acts as a renewable wind charge. Incompatible with riptide
-Daredevil: Creates an explosion on the opponent if hit with a mace's smash attack and deals massive damage, but also damages you depending on how close you are
-Razor Tip (1.21.11+): Spears deal 2x damage if a hit is landed right at the tip of your attack range. The bonus damage range increases if the player's attack reach also increases (including creative mode)
-Equity: Axes mimic Flame II and Knockback II (along with a small damage increase) when attacking an entity holding a sword.
-the mod version of Not Enough Trials now has support for the mod Enchantment Descriptions
-added secret chamber 4
-text for advancements and enchantments are now in lang folders so they can be translated (mod version only)
-added translations for Chinese Simplified (China Mainland), Chinese Traditional (Taiwan), and Polish
-added tips for the Tips mod (mod version only) (1.21.1 only)(only available in English)
-added a bridge type for the top layer of corridors which have dripstone that can be dropped down when a wind charge is thrown at it
-added a rare relief in the atrium
-fixed tons of small design inconsistencies
-made trident holding drowned spawners in channel more rare
-fixed drowned spawning as babies sometimes
-changed several reliefs to fit in the structure more
-fixed supporting spawners in boss chambers not ejecting anything when all of its mobs are defeated (they're supposed to eject wind charges)
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
5.0Loaders
Game versions
1.21.11Environment
Downloads
128Publication date
January 15, 2026 at 6:45 AMPublisher
Danmatisk
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