Compatibility
Minecraft: Java Edition
1.21.x
1.20.x
Platforms
Supported environments
Creators
Details
Changelog
3.1.1 Changelogs
Misc
- Compatibility with 1.21.11
- Updated the description for Sentry's "Defender" and Host's "Curist"
- Added more information to the hover for Wild's "Nature's Gift" and Vex's "Isolation"
- Added " based on luck" back to the description of "Fisher", and fixed the biome requirement
- Partially reverted the 1.21.4+ sneak accuracy for Spire's "Guidance" and Vex's "Lunge" since it added a small delay
- The automatic untrimming of low durability armor now refunds all materials
- Stealing trims will now remove the previous owner's trust
- Shortened the path of storage data, and some data types.
- Improvements to the downloader
Objectives
- Added a message upon gaining or losing progress for more quests.
- Some quests now have a customizable value, like a multiplier for Sentry's time limit, control required tames for Wild, etc.
- Reduced the difficulty of Rib's quest (No minimum hits and higher damage based on difficulty)
- Add Smite and Bane of Arthropods to Raiser's quest
- Adjusted the calculation for the time limit in Sentry's quest
Trims
- Sentry's glowing now prioritizes raiders near the surface, and increased the village/Villager detection range
- Sentry's "Ballista" now damages through armor (not enchants or effects), and requires a charged crossbow
- Reduced duration of Vex's isolation strength by a second, and the level of the kill extension by 1.
- The duration of Bolt's "Overcharge" is now based on distance to the lightning
- Increased the amount of time you have to use Raiser's "Piercer" (and "Conversion") after leaving combat
- Spire's "Reversal" will launch all nearby mobs, like the description says.
- Spire's "Blast'o'Breath" can now hit twice. Duration, radius, and strength are untouched.
- Added a option to Spire's "No Gravity" setting to only effect hostile mobs
- Hitting trusted players enough with Host will forcefully remove their trust
- Host's "Guardian" will now spawn anywhere, just only empowered when in Villages.
- Coast's "Fire" now count as an actual projectile (blocked by projectile protection, usable for some advancements, etc)
- Silences's "Vortex" now counts as an explosion (blocked by blast protection, + avoids guardian thorns)
- Very slight damage increase to Vortex and Fire to account for the above potential reduction.
- Abilities that deal custom damage (Tide, Coast, etc) will now cause panic
Fixes:
- Wayfinder unlock not giving ownership
- Some quests being slightly progressable without proper conditions
- Raw text in 1.21+ steal messages
- Returned items (via death) sometimes not being modified properly
- Host's "Guardian" causing Iron Golems to attack the user
- Wayfinder's "Warp" movement detection not working on 1.20.5
- "Tap Sneak" abilities not working properly on 1.21.4+
- Spire's "Guidance" not going off cooldown after <50% charge plunges
- Infinite Tidal stacks (Tide) via Reservoir
- Tide not having a speed increase while in the rain
- Raiser's "Proficiency" keep inventory limit being reversed
- Sentry's ambient particles are positioned higher than the rest
- Rib generates ashen stacks even if the user isn't empowered
- Vex's "Double-Strike" activating via thorns
- Vex's "Isolation" and "Vulnerability" not working against other players
- Experience bottles, end crystals, shulker bullets, (and "mannequins") being targeted by all abilities.
Files
Metadata
Release channel
ReleaseVersion number
3.1.1Loaders
Game versions
1.20–1.21.11Environment
Unknown environment
Downloads
201Publication date
December 11, 2025 at 7:59 PMPublisher
ActuallyBlue
Owner
![Trims Overhaul [NEW]](https://cdn.modrinth.com/data/lBHH38D3/5b2dfe2855f9a0a18cebdcabd04360b49f08f69f_96.webp)

