Compatibility
Minecraft: Java Edition
1.21–1.21.1
Platforms
Supported environments
Creators
Details
Changelog
Changes to kosmogliphs:
Astral slash ▲
- Mob damage multiplier 2.0 -> 2.5
FlameBurst ↺
- When attacking a player, no longer shoots projectiles
- Projectiles no longer affected by entity velocity
Freeze ↺
- When attacking a player, no longer shoots projectiles Increased freeze ticks 200 -> 340
- Projectiles no longer affected by entity velocity
Air speed ▲
- Reduced time in air with movement kosmogliphs needed to start moving faster 5s -> 2s
- Now plays a sound when increasing speed
- No longer increases when climbing
Deep wounds ▲
- Killing an entity now grants you extra absorption hp depending on the hp of the entity.
Bug fixes:
- Fixed an old buff to work so astral slash does 5 damage instead of 3
- Fixed an issue where deep wounds wouldn’t stack absorption properly when the blade was fired.
Notes:
The absorption gained from deep wounds has a cap, so it isn't as broken as it seems at first. it also only lasts 5 seconds, so youll find it hard to get too much use out of it. it just felt like a fun thing to keep PVE fights engaging and relentless.
Files
Metadata
Release channel
ReleaseVersion number
1.8.0Loaders
Game versions
1.21–1.21.1Environment
Client and server, required on both
Downloads
147Publication date
September 9, 2024 at 7:06 PMPublisher

Astratene
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