Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.6
1.20.1–1.20.4
Platforms
Supported environments
Details
Licensed MIT
Published 2 years ago
Updated 2 months ago
Changelog
v3.0.2
- Fixes a packet issue with calling cancelAll on an AzCommand from the server.
v3.0.1
- Fixed a missing method update for AzureLibCache for the new model/animation loading system.
- Fixed a missing mixin for item renders.
v3.0.0
- Rewrite Item animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/items
- Fixes issue with Item animations not working the first time due to missing NBT tag check.
- No longer have to supply a cache.
- No longer have to use a GeoItem interface.
- "Item" rendering/animating is now considered "ItemStack" rendering/animating.
- No longer register the render in the Item.
- This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzItemRendererRegistry#register.
- Rewrite Armor animation system. See guide for converting here: https://moddedmc.wiki/en/project/azurelib/docs/updating/armor
- No longer have to supply a cache.
- No longer have to use a GeoItem interface.
- "Item" rendering/animating is now considered "ItemStack" rendering/animating.
- No longer register the render in the Item.
- This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
- No longer register the render in the Item. - This is done in your clients onInitializeClient for Fabric and NeoForges FMLClientSetupEvent using AzArmorRendererRegistry#register.
- Animations are now done fully using a trigger animation call from the Az<Type>Animator.
- New system fixes Animations not firing properly on Items on first use.
- You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
- AzIdentityRegistry#register can take 1 item or multiple if you have a lot of item.
- You have to now register your item in your mods onInitialize for Fabric and NeoForges FMLCommonSetupEvent using AzIdentityRegistry#register
- New system fixes Aniamtions not pausing correctly when in singleplayer. (Old system/Geckolib "pauses" it but it still ticks so doesn't hold the animations spot properly)
- New system fixes Animation triggers not working with armors.
- New system shows about a 40% drop in memory usage compared to old systems/Azurelib.
- Move to new Az Naming scheme from Geo
- Fixes crash with Minecolonies when using new render.
Files
Metadata
Release channel
ReleaseVersion number
3.0.2Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
206460Publication date
January 19, 2025 at 8:46 PMPublisher

AzureDoom
Owner



