Compatibility
Minecraft: Java Edition
1.21.1
1.20.1
Platforms
Supported environments
Details
Licensed MIT
Published last year
Updated 2 weeks ago
Changelog
V0.8.3
Attention:
The way we calculate the aggression is changed greatly. If you're enabling Pokemon's proactive attack, the Pokemon might be more/less aggressive than before. I'm sorry for any possible inconvenience I may cause, but it's an important change I have to made to make the config edit easier to understand.
New Features:
- Implemented Spikes and its variations(Toxic Spikes, Stealth Rock and Sticky Web)
- Player's Pokemon can throw the spikes now.
- Stone Axe and Ceaseless Edge can create stealth rock/spikes, too.
- Status moves need to be used manually now.(Select them with the Poke Staff and right click/press the hotkey you set again)
- Using the taunt moves(Taunt, Torment, Rage Powder, Follow Me) will force the mobs targeting the owner to attack the Pokemon.
-
- Reworked aggression system.
- It is the sum of 5 values now. Most of them have an editable base value and multiplier to allow you have a deeper customization. The threshold is editable, too. More detailed information is written in the config file.(keywords that you might use when searching through the config file: aggression_level, aggression_atk_def_dif, aggression_light_level, aggression_nature, aggression_intimidation)
Bug Fixes:
- Fixed the bug that the cooldown of unselected moves is unusually fast.
- Fixed the bug that can_use_held_item is not working correctly.
- Fixed the bug that the bullet/ball projectiles didn't explode when hitting mobs.
- Fixed the bug that the color of the bullet/ball projectiles wasn't influenced by the move's type.
- Fixed the bug that friendly fire related configs are not working as expected.
Files
Metadata
Release channel
ReleaseVersion number
0.8.3Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
531745Publication date
August 13, 2025 at 6:09 AMPublisher

LyquidQrystal
Author





