Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Links
Creators
Details
Licensed ARR
Published 2 months ago
Updated 7 hours ago
Changelog
Fixes
- Fixed wild randomizer settings only applying to Cobblemon's normal spawn-action path, so direct-added wild encounters such as outbreaks, static encounters, and similar scripted overworld spawns now inherit wild randomization correctly.
- Extended that compatibility pass to special boss-style encounters without breaking their scripted setup, so raid dens and ultra wormhole bosses now still receive wild type, ability, move, and held-item randomization while keeping their protected encounter species metadata intact.
- Fixed random wild capture transformations failing when a full party overflowed the caught Pokemon into PC storage, so overflow captures now transform in the same way as party captures and stay in their exact destination slot.
- Fixed transformed overflow captures dropping the rest of their wild randomization state, so species-swapped catches sent to PC now still keep or reroll their wild types, abilities, moves, and held items correctly after the replacement happens.
- Fixed randomized battle types not applying functionally to alternate forms such as regional variants, so form Pokemon now use their randomized typing for real battle interactions instead of only showing the random types in UI overlays.
- Fixed RCT-style trainer battles building their teams from standalone Pokemon clones instead of party-owned Pokemon, so trainer randomization now keys off battle-actor context rather than storage ownership and no longer misses common NPC trainer mods.
Added
- Added dedicated NPC trainer randomizer settings for species, types, abilities, moves, and held items, and applied them on battle-start clones so trainer mods using Cobblemon's standard battle flow now inherit the run's trainer battle randomization rules without touching player-owned or wild logic.
- Added Battle Extras, Party Extras, and Wild Extras as loader dependencies for Randomizer so the in-pack UI and encounter integrations it expects are now declared explicitly on both Fabric and NeoForge.
Adjustments
- Restyled Randomizer's custom config-screen hover tooltips to match the richer Quick Battle tooltip treatment, keeping the same translucent depth and shadowing while swapping the border accents over to Randomizer's purple palette.
Files
Metadata
Release channel
ReleaseVersion number
2.5.8Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
4Publication date
March 29, 2026 at 6:31 AMPublisher

Raguto
Member





