Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 4 months ago
Updated 6 days ago
Changelog
Scripting and Raid Events
- Revamped scripting to trigger events immediately instead of after the next turn.
- Added the ability to assign multiple scripts to one trigger with a list.
- Fixed issue related to moves that scaled from the raid boss's current health (i.e. Eruption and Crush Grip).
- Changed attack cheers to be a non-stacking passive 50% increase to attacking stats, rather than stat boosts.
- Changed defense cheers to be a non-stacking passive 50% increase to defending stats, rather than stat boosts.
- Added scripts for boss shields. Shields increase a boss's defending stats by 50% and makes them immune to status effects.
- Added time-based script triggers "after:" and "repeat:".
Other Changes and Fixes
- Added the ability to give marks to reward Pokemon in the config. (Raid boss specific marks will be added in a future update).
- Added reward distribution option in the config.
- RANDOM: Players are randomly selected.
- DAMAGE: Players are selected based on damage dealt.
- SURVIVOR: Only players who survived the battle are selected (and randomly chosen afterwards).
- Fixed raids sometimes being repeatable under specific conditions.
- Fixed language issue with status conditions in raid battles.
- Removed raid tags for previously removed raids.
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
0.5.3+1.21.1Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
1063Publication date
January 6, 2026 at 11:21 AMPublisher
necroso1
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