Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
1.18.2
Platforms
Supported environments
Creators
Details
Changelog
"I'm free – I'm FREE,
and freedom tastes of reality..."
– "I'm Free", The Who (1969)
Create Big Cannons 5.8.0. Comes with a few overhauls to cannon mounts, improvised explosives, and fixes.
Added
- Added Cannon Mount Extension
- Replaces Yaw Controller for cannon interface extension
- Can be placed in six directions as opposed to the Yaw Controller
- The direction affects which block it will interface with
- Has a range of one block
- Added Fixed Cannon Mount, a manually-aimed cannon mount variant that cannot be turned with kinetics
- Made with use in vehicle mods in mind
- Added more config to Proximity Fuze behavior
- Added Wired Fuze
- Unlike other fuzes, it is only activated on shells placed as blocks, powered with redstone, rather than in flight
- Only works with big cannon shells in base Create Big Cannons
- On detonation, the detonation effect of the fuzed shell is spawned in world
- Can be used for improvised explosives
- Added ability for big cannon shell blocks and propellant blocks to explode
- Propellant can catch fire and explode, shells cannot
- Explosion power can be configured per munition block
- Behavior can be toggled in server config
- Munitions can be blocked from exploding and/or catching fire by waterlogging
- Waterlogging propellant will make it damp
- Damp propellant that isn't waterlogged is vulnerable to ignition and explosion
- Damp propellant can be dried either by waiting (random tick) or placing the projectile in the Nether, similar to sponges
- Damp propellant cannot be dried in furnaces
- Damp propellant is indicated by an item tooltip as well as blocks emitting water particles
- Damp behavior can be configured per projectile
- Damp behavior can be toggled in server config
Changed
- Cannon Mount can now be turned around both axes without the Yaw Controller
- Cannon Mount now disassembles on rotation with wrench
- Updated Cannon Mount and Yaw Controller yaw shaft texture to no longer use the special black shaft texture
- The Yaw Controller is no longer obtainable in-game
- Has not been removed from the mod to preserve already existing builds
- Updated movement checks for mounts and mount extensions
- Cannon Mounts can now be placed upside-down
- Cannon Mounts can also be flipped by using the wrench
- Changed Cannon Mount item model to be more consistent with in-world appearance
- Reduced default Proximity Fuze arming delay to 5 gameticks
- Updated Finnish translation courtesy of Apinoita
Fixed
- Fixed rendering of pitch shaft for down-facing cannons
- Fixed display on some ponders
- Fixed autocannon tracer lighting and non-tracer rendering
- Fixed conductivity of certain cannon mount blocks
- Fixed pick-cloning Big Cartridge power value
- Fixed Quick-Firing Breech smoke on assembled cannons not persisting
- Fixed Quick-Firing Breech side lever not actually ejecting the contents
- Fixed Quick-Firing Breech accepting input from the sides
- Fixed some waterloggable blocks not becoming waterlogged when placed in water
- Fixed Rope Pulley integration making it unmovable in some cases (issue #719)
- Fixed cannon welds not breaking when block is broken
- Fixed cannon connected textures updating and appearance when welded
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
5.8.0Loaders
Game versions
1.20.1Environment
Client and server, required on both
Downloads
1735Publication date
December 31, 2024 at 2:07 AMPublisher

realRobotix
Owner



