Compatibility
Minecraft: Java Edition
1.20–1.20.5
1.19.x
Platforms
Supported environments
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last month
Changelog
This version has a lot of changes, see them all on the wiki: https://lazrs-mods.fandom.com/wiki/1.2.0_Update Additions
Additions
- Completely reworked handcuffs, now referred to as restraints:
- Added Two types of Restraints for hands and legs, leg restraints prevent movement while arm restraints prevent interacting and breaking blocks
- Added mutliple types of Restraints for both hands and legs, each perform differently
- Added multiple Restraint Enchantments including: Unbreaking, Curse of Binding, Imbue, Famine, Shroud, Exhaust, Silence, and Bouyant
- Added the ability to Escort restrained players, allowing captors to force them to ride entities
- Reworked break-out mechanic, all restraints have a set durability and spamming the movement keys (for leg restraints) or the interact/attack keys (for arm restraints) will slowly wear them down
- Added proper models and animations for all restraints
- Players no longer have to be restrained to be chained.
- Added Shackles
- Added Legcuffs
- Added Leg Shackles
- Added Shackles Key
- Added Raw and Baked Key Molds, which can be used to copy keys
- Added the ability to chain any* passive entity. (* this can be edited using a datapack, see the WIKI)
- Added Smooth Reinforced Stone
- Added Reinforced Lamps
- Added Guillotine, which can be placed on top of pillories to execute players and gather their heads
- Added Safe, a lockable unbrekable container
- Completely reworked Possessions Box, now it opens the other player's inventory and items can be picked out and put into the box
- Added block tag for Reinforced Blocks to allow any any block to reinforced through datapacks
- Players can now be detained in pillories without being restrained
- Compltely revamped Lockpicking skillcheck to be more involved
- Added seperate config options for lockpicking each lockpickable block and entity
- Cell Doors can now be lockpicked
- Nicknames (applied by prisoner tag) now persist on death and logout (configurable in config)
- Added "A Warden's Guide" an encyclopedia of all of Cuffed's features
- Added Statistics for each type of restraint (breaking out, time restrainted, times restrained)
- Renamed /handcuffs command to /cuffed
Changes
- Removed Soft-cuffing
Fixes
- Fixed players in pillory remaining in the pillory state after pillory has been destroyed
- Added compatability for Better Combat, Epic Fight, Parcool, Ars Nouveau, and Iron's Spells n' Spellbooks
- Slight changes to the textures of Reinforced Bars, Cell Door, Padlocks, and all Reinforced Stone(s)
- Adjusted the hardness of all reinforced blocks to better represent the strength of reinforced blocks
- Padlocks now secure both halves of double chests
- Fixed an issue where players couldn't target entities if there was a reinforced block on the other side of that entity
- Restrained Players can no longer swim
- Keys added and taken from a key ring now keep their bindings
- Added config options to disable anchoring entities to Fences, Tripwire Hooks, and Weighted Anchors
- Prisoner Tags now function correctly in all circumstances
- Breaking out of restraints destroys item config option now functions properly
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.2.3Loaders
Game versions
1.20–1.20.1Environment
Client and server, required on both
Downloads
3541Publication date
June 24, 2024 at 6:56 AMPublisher

LazrProductions
Owner



