Compatibility
Minecraft: Java Edition
1.21.1
1.20.6
1.20.4
1.20.1–1.20.2
Platforms
Supported environments
Creators
Details
Licensed ARR
Published last year
Updated last month
Changelog
ADDED:
- Added the Butterfly entity (10 variants).
- Added the Caterpillar entity (2 variants).
- Added the Sun Bear entity.
- Added the Gorilla entity.
- Added the Piranha entity (3 variants).
- Added the Neon Tetra entity.
- Added the Peacock Bass entity.
- Added the Betta Fish entity (14 variants).
- Added the Arapaima entity (3 variants).
- Added the Cheetah entity.
- Added the Anglerfish entity.
- Added the Freshwater Stingray entity (2 variants).
- Added the Hermit Crab entity (2 shell shape variants / 2 shell color variants).
- Added Bison Meat and Deer Venison.
- Added Bucket items for Betta Fish, Neon Tetra, Peacock Bass, Piranha, Anglerfish, and Freshwater Stingray.
- Added the Banana and Honeyed Apple items.
- Added the Conch Shell item.
- Added the Eraser item (for instantly removing any entity from the mod by left-clicking (creative tool)).
- Added the Bug Net item.
- Added the Magnet item.
- Added the Pearl item and Pearl Block.
- Added the Palm Tree, including its Sapling and Wood Set.
- Added the Coconut Block, Coconut Slice item, and Coconut Shell item.
- Added Negative Magnet and Positive Magnet Blocks.
- Added Magnetite Ore and Deepslate Magnetite Ore.
- Added the Guide Book item (WORK IN PROGRESS).
- Added the Sleep particle.
- Added the Falling Leaf particle for the Spectral Tree.
- Added Positive and Negative Magnet particles.
- Added the Electric particle.
- Added Falling Blood and Blood Puddle particles.
- Added the "Fish Mode" Advancement for acquiring both sets of Arapaima Armor.
- Added the Ocean's Blessing status effect.
- Added Cloth Config as a new dependency, allowing you to configure some parts of the mod to your liking.
- Added compatibility with Nature's Spirit biomes for entity spawning.
- Added compatibility with Oh The Biomes We've Gone biomes for entity spawning.
CHANGES:
- Reduced Vine health from 60 to 40.
- Increased Shaman health from 200 to 250.
- Added swim animations for Deer, Baby Deer, Moose, and Baby Moose.
- Tigers now attack Deer and Sun Bears.
- Deer now run away from Sun Bears and Cheetahs.
- Boars can now dig up Worms.
- Sleep particles will now appear above sleeping entities (any entity using the
SleepGoalwill have this). - The duplication recipe for the Salamander Upgrade Smithing Template is now unlocked after picking up Fire Salamander Scales.
- Hippo, Tiger, and Crocodile now attack Illagers and Villagers.
- Spectral Saplings can now only be planted on End Stone.
- The Barnacle Block now requires an iron pickaxe or better to be mined and dropped.
- Changed how Bleeding works: the more armor pieces you wear, the lower the duration of the bleeding effect. A full armor set will prevent bleeding entirely.
- Bleeding effect now spawns Falling Blood particles.
- Electric particles now spawn from the Electrified effect and Eel attacks.
- Added back eye height changes for entities that previously had them.
- Eels now spawn in Biomes O' Plenty rainforest and bayou biomes.
- Eels will now attack any entity if the entity hits the eel first.
- The Deer flee goal now uses the
deer_flee_fromtag to specify which entities the deer run away from. - Added a run animation for the Deer entity.
- Improved Magma Ball movement.
- Spectral Bats no longer spawn particles when touching the ground.
- Improved the Beaver StayNearHome goal.
- Moles can no longer be leashed.
- Creatures can no longer be leashed if they are sleeping.
- Some items now use the vanilla rarity system.
TECHNICAL CHANGES:
- Added a new
particleIntervalvariable to the Sleep Goal (sets how often sleep particles spawn: higher = less often, lower = more often; 0 for no particles). - Added a new
maxHitsToWakeUpvariable to the Sleep Goal (sets the amount of hits before the entity wakes up; 0 for not waking up from hits). - The message that appears when you set a tamed entity to sit/follow is now translatable, and a Czech translation has been added for it.
- Added
for_breedingitem tags for butterfly, sun bear, gorilla, and cheetah. - Added
raw_meatitem tag for items the piranha can eat. - Added
hermit_crab_temptitem tag for items that can be used to tempt the hermit crab. - Added
spawns_inbiome tags for all newly added entities. - Added
spawns_jungle_butterflybiome tag. - Added
spawns_plains_butterflybiome tag. - Added
erasableentity type tag for all entities in the mod to allow the eraser to remove them. - Added
deer_flee_fromentity type tag. - Added
reflective_armoritem tag for armor that reflects arrows. - Added all bucket items into the
conductive_itemsitem tag. - Added
can_break_coconutitem tag. - Added
magnetic_itemsitem tag. - Added
palm_can_grow_onandspectral_tree_can_grow_onblock tags for blocks that the saplings can be placed on. - Added
not_scary_for_freshwater_stingrayentity type tag. - Added
reflectable_projectilesentity type tag. - Added
capturableentity type tag. - Added the arapaima armor sets and the salamander armor set into the vanilla
foot_armor,chest_armor,leg_armor, andhead_armoritem tags. - Added whale, goldfish, eel, hermit crab, and the newly added fish into the vanilla
not_scary_for_pufferfishtag. - Added shark, whale, goldfish, beaver, crocodile, hippo, eel, hermit crab, and the newly added fish into the vanilla
aquatictag. - Added hermit crab into the vanilla
can_breathe_under_waterentity type tag. - Added
hermit_crab_barteringloot table (trading drops). - Added
BleedingUtilclass. - Added
ModModelPredicatesclass. - Added
ModEventsclass. - Added
ModSaplingBlockclass. - Added
ModDataComponentsclass. - Added
ModPlacedFeaturesclass. - Added
ModTreeGenerationclass. - Added
ModWorldGenerationclass. - Added
ModOrePlacementclass. - Added
ModOreGenerationclass.
FIXES:
- Fixed a problem where the Strider Rider advancement would get triggered by riding any entity.
- Fixed a problem where leaves would not break instantly if broken with shears/hoes.
- Fixed the Tiger not being translated correctly to Czech.
- Fixed armor durability not working and the Salamander set giving no armor points.
Files
Metadata
Release channel
ReleaseVersion number
1.7.0Loaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
83Publication date
July 31, 2025 at 6:58 PMPublisher
DomixCZE
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