Compatibility
Minecraft: Java Edition
1.20.1
1.19.2
Platforms
Supported environments
Creators
Details
Licensed MIT
Published 2 years ago
Updated last year
Changelog
- added more advancements
- added hexbursts - adds an iota to your stack when eaten
- added hextitos - casts a hex using the player stack when eaten
- added Theodolites' Purification - returns vector pointing up from a creeper's head
- added Caliper's Purification - returns an entity's width
- added Sekhmet's Gambit - clears the stack except the top n iota
- colors
- added dye iota
- added Chromatic Purification and Dye spell to get and set dyes of blocks and entities
- added pattern to translate dyes into RGB vector
- added pattern to sample RGB vector at position
- added data-driven process to add color associations to blocks so you can add support for mods with simple datapacks
- added Gasp spell - instantly refills your air bubbles for a dust
- added evocation - enlightened players can cast spells by holding a keybind for some time
- added internal iota storage to handheld lamp and patterns to interact with it
- added Perlin Distillation - get quasi-random number corresponding to a location and time
- added Similarity Distillation - get if two iota are of the same type
- added Congruence Distillation - get if two patterns are the same, regardless of orientation
- added Charge, Dodge, Retreat, and Evade Reflection patterns - pushes how long you've pressed the wasd keys
- added Conjure Compass spell - conjure a compass that always points towards a location
- added Conjure Spike spell - conjure an amethyst spike that will strike through a location after a customizable delay
- added pyrotechnic spells
- added Conjure Firework spell - conjures a firework with a vast number of options and possibilities
- added Simulate Firework spell - conjures a firework based off the firework star in your offhand
- added Magic Missile spell - fire silver of amethyst that deals knockback and weak damage
- added Greater Blink spell - blink with a relative positional and rotational offset for much cheaper than GTP
- added Prestidigitation spell - dozens of small magical effect on blocks and entities
- added data-driven process to add prestidigitation associations
- exposed registry for prestidigitation effects, allowing you to make an addon for custom magical effects
- added Wristpocket spell - hide items magically
- added Ingest spell - eat wristpocketed item
- added Mage Hand spell - use your wristpocketed item to interact with blocks and entities
- living scroll
- added spell to age living scrolls
- added spell to color a living scroll
- added spell to make living scroll parchment vanish
- added spell to make living scroll ink glow in the dark
- added medium living scrolls
- added ability to read from and write to living scrolls with Chronicler's
- added a bunch of context checking patterns to get the current context of a hex is being cast in
- added shader spells - alter your vision with an array of shaders for fun and for utility
- added mishap to Chorus Blink if you don't have chorus fruit in your inventory
- added semi-permeable mage block modifier: only the person who casted it can walk through them
- added sprites for conjured staff
- added a ton of world scrying patterns
- added hex candles - amethyst candles whose flames take on the pigments of whomever last interacted with them
- added meshes - similar to specks but they take in a list of vectors and connect them with pigmented lines
- added decorative glowing media jar - don't drink it!
- added Naval and Lilypad Distillation - raycast for fluids
- added Railgun and Laser Exaltation - pierce regular blocks until hitting identifier block type
- added Librarian's Purification and Gambit - write directly to akashic bookshelves without need for a record
- added soroban patterns - keep and manipulate a constantly incrementing number, useful for recursion and Thoth's
- added ability to right-click akashic bookshelves to download their iota onto your stack
- added Epiphany Reflection - pushes whether the caster is enlightened
- added Sentience Purification - pushes whether an entity has been flayed or null if not possible to flay
- changed conjured staff sprite to be less messy
- changed Identify pattern to have ambit limitation
- changed speed and variance of living scroll patterns
- changed specks to be one block big by default, can be scaled
- changed some item scrying patterns to take item type identifiers instead
- changed all the food scrying patterns to take item type identifiers instead
- changed Miner's and Demoman's Purification to take block type identifiers instead
- moved them into separate blocks category
- dropped support for Forge in order to prioritize development speed and features
- fixed specks being slightly off-center
- fixed living scrolls always having a pattern by default
- fixed advancements occasionally breaking
- fixed Conjure Speck spell costing too little
- fixed Janus' Gambit to actually terminate the hex now
- fixed archgenie lamps where it can cast for free if it wasn't in your main inventory
- fixed conjured staff where inputs aren't always neatly intercepted and you can accidentally break blocks
- fixed conjured staff bug where multiple clicks can make a lower rank staff do nothing
- fixed bug that allowed conjured staffs to have infinite media
- fixed Finale Reflection that always returned null
- fixed specks crashing the client
- optimize speck and living scroll rendering massively by caching patterns and verts
- overhauled project structure completely
- overhauled genie lamps completely and entirely
- overhauled world scrying patterns
- removed casting sounds from conjured staves
- removed grimoire locking patterns since no one really used them, they were janky and risked leaking truenames, and there are hexbursts now
- updated documentation
- updated telepathy code to share code with movement reflections
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
1.3.0Loaders
Game versions
1.19.2Environment
Client and server, required on both
Downloads
155Publication date
August 18, 2024 at 5:11 PMPublisher

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