Compatibility
Minecraft: Java Edition
1.21.1
Platforms
Supported environments
Links
Creators
Details
Licensed MIT
Published last year
Updated 10 months ago
Changelog
Azimuldey Mass and Hyphal Node
- Tweaked model, etching a face now also adds indicators to the other faces, so you can tell whether a face is etched or not, even when it is covered
Hyphal Conductor
- Holding slimeballs in the offhand whilst placing wires will now automatically slime the conductor
Hyphaline
- Optimised Hyphaline rendering
- Hyphalines with 0 range of influence (ie Ferric Wardline) no longer spawn fairy fog particles
Stormsap/Creative Cell
- Fixed the positive side of cells incorrectly having the lower voltage
- This means that existing circuits will now have their currents/voltages/magnetic fields reversed
- Tweaked how Stormsap Cell recharging is calculated
- Removed the ability to toggle Stormsap Cells with redstone because it made no logical sense and was being kind of weird with charging
- Wanted to toggle cells anyway? We had a tool for that: It was called "Circuit Switch"
- Toggling Creative Cells is still supported because they're like magic or whatever and can't recharge
Hyphal Ammeter/Voltmeter
- Ammeters and Voltmeters with negative readings no longer emit comparator signals
Sporeberry/Chargeball
- The Charged status effects can now reduce your fall damage, if the Leyfield pushes on you upwards, to the amount you would be expected to take at that downwards velocity
- Charged status effects now sample from the average of the eight corners of the entity's hitbox, rather than just the base of its hitbox
Leyfield
- Leyfield sky effect now fades in/out smoothly, and slightly slower
- Leyfield Magnetometer item now sample the Leyfield strength at the user's eye position, rather than their base position
- Tweaked Leyfield background noise calculations
Leukbox
- Leukbox can no longer destroy 'Azimuldey' or 'Piraceatic' blocks (ie basically anything from the mod), or blocks with certain c: steel block tags
- Tweaked Leukbox particle positioning and criteria
- Slowed down Piraceatic TAR decay speed
- Leukbox should now load nearby chunks when placing blocks, to ensure wardlines are loaded
- Adjusted structure placement positioning, structures will try to be placed at ground level, based on the height in front of the Leukbox, up to a limit
Creative Mode Tabs
- Added Azimulic/Hyphal Stem and Piraceatic Glob/Globglass to the appropriate vanilla tabs
- Added the Creative Cell to the Operator Tab
Rebalancing
- Tweaked recipe for Azimuldey Mass (output 8 -> 24)
- Tweaked recipe for Ogral Hyphaline (output 4 -> 2)
General Bugfixes
- Fixed 'Magetic' typo in the Leyfield Magnetometer UI
- Fixed Leyfield Magnetometer changing reading whilst game is paused
- Fix NeoForge client world tick events happening every client tick tick instead, causing fae fog particles to spawn and build up whilst the game is paused
- Fixed missing block break particles for Stormsap Cell
- Fixed Hyphalines not rendering sometimes
- Fixed and unusual triangle at one end of Hyphalines
- Fixed Piraceatic TAR sometimes getting left behind when placing 'fragile' blocks
- Fixed EM dust particles flickering sometimes shortly after spawning
- Fixed large EM dust particles spawning with incorrect velocity
Files
Metadata
Release channel
BetaVersion number
0.1.2.neoforgeLoaders
Game versions
1.21.1Environment
Client and server, required on both
Downloads
167Publication date
November 9, 2024 at 6:01 AMPublisher
Phanastrae
Member


