Compatibility
Minecraft: Java Edition
1.21.10–1.21.11
1.20.4–1.20.6
Platforms
Supported environments
Creators
Details
Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 5 days ago
Changelog
OneBlock v2.3.2 - Configuration Overhaul & Animal Control
OneBlock Guidebook
- 17-Page Interactive Guide - Comprehensive guidebook given to all players on first join
- Dynamic Content - All values pulled from current server configuration
- Auto-Update - Right-click the guidebook to refresh with latest config values
- Complete Coverage - Welcome, mechanics, progression, waves, drops, chances, biomes, commands, dimensions, multiplayer, tips, recipes, and admin information
- Command Access -
/oneblock guidegives or updates the guidebook - Always Accurate - Config changes automatically reflected when you open the book
New Configuration Options
- Plants Toggle - Enable/disable plant/flower spawning via admin panel (default: enabled)
- Split Wave Chances - Separate control for enemy and friendly mob waves:
- Enemy Wave Chance - Controls hostile mob wave spawning
- Friendly Wave Chance - Controls friendly mob wave spawning
- Previously both used a single "Wave Chance" setting
- Animal Spawn Weights - Control spawn frequency for different animal categories (1-10 scale, default: 5)
Admin Panel Updates
- 4-Page Admin Panel - Added new Page 4 for animal spawn control
- Page 1 Slot 5 - Plants toggle (wheat seeds icon)
- Page 1 Slot 10 - Renamed to "Enemy Wave Chance" (clock icon)
- Page 1 Slot 14 - NEW "Friendly Wave Chance" (bell icon)
- Page 4 - NEW Animal Spawn Control with 6 category sliders:
- Farm Animals - Chicken, Cow, Sheep, Pig
- Resource Animals - Mooshroom, Bee, Goat
- Mount Animals - Horse, Donkey, Camel, Llama, Mule
- Pet Animals - Cat, Wolf, Parrot
- Utility Animals - Allay, Iron Golem, Snow Golem
- Rare Animals - Fox, Panda, Turtle, Rabbit
- Config list now displays both wave chances separately
Animal Spawn Weighting System
- Weighted Selection - Higher weight = more frequent spawns
- Weight Range - 1 (rare) to 10 (very common), default: 5 (balanced)
- Easy Adjustment - Left/Right click: ±1 | Shift + Left/Right: ±2
- Visual Feedback - Item stack count shows current weight value
- Per-Category Control - Fine-tune which animal types spawn more often
OneBlock Safety System
- Auto-regeneration - Missing OneBlocks automatically respawn every 10 ticks
- Falling block detection - Won't spawn blocks while gravity blocks are falling through
- Piston protection integration - Regenerated blocks properly register with anti-exploit system
Bug Fixes
- Friendly wave spawning - Fixed friendly mobs not spawning when friendly wave chance was adjusted
- Plant spawning without support - Fixed plants appearing without solid blocks beneath them
- Gravity block spawning without support - Fixed gravity blocks (sand, gravel, anvils, concrete powder, etc.) spawning without solid support and immediately falling/breaking
- OneBlock regeneration - Fixed blocks not respawning after being removed
Command Updates
/oneblock admincommands now support:enemywavechance- Set enemy wave spawn chancefriendlywavechance- Set friendly wave spawn chancewavechance- (deprecated) Sets enemy wave chance for backwards compatibility
Dependencies
Files
Metadata
Release channel
ReleaseVersion number
2.3.2Loaders
Game versions
1.21.10Environment
Client and server, optional on both
Downloads
3346Publication date
December 8, 2025 at 10:10 AMPublisher

Lynk
Owner


