

Removes darkening on sides of geometry, inspired by the old lighting from OptiFine's internal shaders, for in-game blocks, clouds, and (block) entities.
272.7k downloads
205 followers
Updated last week


Removes darkening on sides of geometry, inspired by the old lighting from OptiFine's internal shaders, for in-game blocks, clouds, and (block) entities.
272.7k downloads
205 followers


A simple mod that disables ambient occlusion which makes block lighting appear more flat.
28.2k downloads
54 followers


No shading for world and inventory forms of luminous objects.
17.0k downloads
21 followers


Renders Totem of Undying items at full brightness, that is, unaffected by lighting and directional shading.
7,909 downloads
16 followers