Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Creators
Details
JK's BedWars ToolPack -- 起床战争工具包
v1.0 for MC1.21.11
Info
BedWars is a classic Minecraft game. Players aim to protect their beds and survive to the end. If their beds are destroyed, they cannot respawn.
This datapack delivers feature-rich BedWars gameplay. Server admins can start the game simply by providing maps and placing items as per in-game instructions.
Feature List
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Supports Chinese (Simplified & Traditional) and English.
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Supports max 8 teams & 64 players.
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Place items using spawn eggs.
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All non-durable items have a maximum stack size of 64.
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There is a Test Mode, available for solo play and free shopping.
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Additional features are listed separately below.
Admin Board
Map Related
| Option | Description | Notes |
|---|---|---|
| Clean | Clean up the blocks from players. | Refer to the "How2use" in the datapack for blocks that will be cleaned. |
| Convert | Convert clean-blocks to others. | Recommended to click before running the map for the first time. |
| Rotate | Automatically rotates maps after each game ends. | Requires multi-maps first, configured in the "Control Panel". |
"Control Panel"
| Option | Description |
|---|---|
| Container Chunk | Adjust shop prices and enable rotating items here. |
| Map Rotation | Input map list manually and enable the switch to activate. |
| Set Period | Settings of game phase timers. |
| Shield / Spear | Controls whether the corresponding items appear in the shop. |
Player Settings
Around the Global Point, admins can block these settings by placing blocks.
| Settings | Optional Values | Notes |
|---|---|---|
| Bed Type | Default / Covered / Cake | Covered means some blocks cover the bed. |
| Resource Speed | 0.5 ~ 2.0 | The num means ratio, this setting is useless in URF. |
| Attack Speed | 1.8- / 1.9+ | The num is the version of Minecraft, corresponding to the attack mechanism. |
| Team Count | 2 ~ 8 | The max num cannot exceed the limit of the current map. |
| Team Distribute | Random / Manual | The Manual has no team size balance. |
| Set Time | Morning / Noon / Night / Midnight | You can select day or night, and day-night cycle. |
| Resource Mode | (See below) | \ |
| Experimental Mode | (See below) | \ |
Game Types
Resource Mode
| Type | Description |
|---|---|
| Classic / Xp | Players have full Leather set, carrying Wooden Sword & Compass on spawn. They can store their private items, buying rotating items & team benefits via shops. |
| URF (Ultra Rapid Fire) | Players carry nothing on spawn, only lose half levels after death. They can buy team chests but no team benefits via shops, all weapons & armor have durability. As the game progresses, players will gradually improve their Max Health, and will unlock Wither Bow in the final game stage. |
About shop buying, the classic uses items, while others use experience levels.
Experimental Mode
| Type | Description |
|---|---|
| Disabled | \ |
| Blitz | All Resource Points are in max level, Obsidian/Ender Chest cannot be bought, Ender Pearl has lower price, has auto-bridging. |
| No Jumps | Players cannot jump, but can step on 3-block height. |
| Lilliput | Set players' Scale to 1/2. |
| Forced Free Loot | Shops and Resource Points are banned. For every 5 seconds, players will get random shop loots freely (team updates not included). |
| Patpat | Set players' both Entity/Block Interaction Range to 32. |
Notes
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This datapack only supports the overworld dimension.
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Type
/reloador/function #loadto use menu.


